[WOTC] Lost Momentum
Do you use mods like Melee Lost Headshots or Rend the Lost?
Ever feel dirty when your Templar can do laps around the map after killing a handful of Lost?
Now your Rend headshots can stay powerful without completely breaking the game.
- Blocks momentum from being granted by Lost headshots
- Blocks focus from being granted by Lost Headshots
– These are blocked separately, so that you can easily re-enable either if you’d like - Fully configurable – can add or remove any ability to the block lists
– You can easily add support for any mod-added momentum/focus ability - Lightweight and compatibility-friendly; uses conditions, zero overrides
- Can be added or removed mid-campaign
- Requires mods like "Rend the Lost" that make Rend trigger headshots
Without this mod, a Rend headshot refunds the Templar’s AP AND grants a momentum AP. Do just two Rend headshots and you’ve got 2 standard AP + 2 momentum AP & can advance nearly 50 tiles to your next target. It gave the Templar unlimited Rend range while Lost are around, removed ALL positioning risk from his final Rend – since he could retreat clear across the map with all that momentum – and long headshot chains often left the Templar able to do an entire lap around the map. It was very broken. This mod fixes that exploit for those of you who want gameplay balance without having to fight the temptation to use the excess momentum points.
No more double-dipping headshot refunds and momentum. If you don’t want to.
Please give a 👍if you like the mod, thanks!
