Law Commitment Rework

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Author: Komissar Rudinova

Last revision: 8 Feb at 23:43 UTC

File size: 365.13 KB

On Steam Workshop

Description:

Reworks AI acceptance in negotiations for law commitments. In addition, enforcing non-regressive law commitments as a war goal no longer costs infamy.

This mod is mostly intended for players who enjoy the roleplay and diplomacy aspect of trying to elevate the people of the other nations of the world without always resorting to violence.

Overall acceptance of law commitments is capped at +5, to prevent situations where the AI pays you for its own law commitment.

In order for you to be able to offer a law commitment in your own nation, the other country’s government must be neutral or better towards it. It will want the article proportionally to how much of its political strength likes the law you’re proposing. The AI will also not accept commitments from you for laws that you already have in place, so as to prevent the cheese that originally led to Paradox nerfing this feature to the ground.

AI acceptance of law commitments in their own nations now depends on how much the interest groups in government like or dislike the law in question. They will be willing to commit to passing laws they like and are supported by their strategy, and unwilling to commit to laws they hate, unless otherwise compensated in the treaty. The lower a power’s rank relative to yours, the more easily they will bend to your will.

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