Regional Enemies – Vanilla Gameplay
This mod is an optional patch for all of my Regional Enemies to remove their custom abilities and stats so that they are identical to vanilla gameplay wise. For example, it will remove the bleed and horror effect from the Ravaged Brawlers. The unique visuals I made will remain, so they will still look distinct. This is an all-in-one patch, meaning that it will revert to vanilla all of the Regional Enemies loaded below it.
This patch will edit:
- Cultist Acolytes
- Cultist Brawlers
- Skeleton Rabble
- Brigands
Place this patch above the Regional Enemies that you want reverted to vanilla gameplay. For example, if you want the cultist acolyte to have vanilla stats and not have the bleed effect, then this patch goes above it. And if you want the skeletons to have my custom stats, then place the regional Skeletons above this patch.
"Regional Enemies – Vanilla Gameplay" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
Required items:
Click the title to search on this site.
Regional Acolytes — Steam Workshop
Regional Brawlers — Steam Workshop
Regional Brigands — Steam Workshop
Regional Enemies — Steam Workshop
Regional Skeletons — Steam Workshop
