Ennoble Troops
Ennoble Troops — Noble Troop Promotion Mappings
Attach noble troop promotion paths into normal culture promotion trees with minimal footprint and full compatibility with vanilla progression.
Features
- Explicit mappings — Adds the exact noble -> noble promotion links defined in the mod for supported cultures (empire, aserai, sturgia, vlandia, battania, khuzait).
- Fallback mappings — If a culture is not explicitly mapped, the mod will attempt a safe fallback link from a culture’s basic troop to its elite troop so noble progression is more discoverable.
- Non-invasive — Preserves vanilla lists and only adds links when safe; methods include invoking existing add methods or appending to upgrade collections using reflection.
- Validation logging — Optional validation log writes a report to your Documents path so you can confirm which links were added or skipped.
- Lightweight — No heavy assets, just code that adjusts promotion trees at session launch.
How it works (technical summary)
- On session launch the mod runs `EnnobleTroopSubModule` which ensures mappings:
- Applies explicit mappings from the internal mapping table.
- Runs generic fallback mapping for cultures that aren’t explicitly managed.
- If `enableValidationLog` is true, a detailed validation log is written to:
- DocumentsMount and Blade II BannerlordConfigsModLogsMnB_EnnobleTroop.validation.log
- Configuration is read from `ennobletroop.settings.json`.
Compatibility
- Game version: Tested against v1.3.15
- Designed to be compatible with other mods that do not destructively rewrite the same upgrade lists. If another mod already modifies a troop’s upgrade targets in an incompatible way, the mapping may be skipped or reported in the validation log.
Configuration
Configuration file is ennobletroop.settings.json
To enable logging set
"enableValidationLog": true
otherwise keep it false
This Mod
- Nexus: https://www.nexusmods.com/mountandblade2bannerlord/mods/10173
- Github: https://github.com/muneeb-mashhood/MnB_EnnobleTroop
Notes & Troubleshooting
- If an explicit mapping references a character ID that does not exist in your current mod list or game data, that mapping is skipped and logged.
- If you see unexpected behavior, enable validation logging and inspect the validation file in your Documents folder for details of added/skipped links.
- This mod only runs on session/game launch; changes are not persisted to XML files, they are applied in-memory for the running session. Simple words, this is Save Friendly.