Blink System

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Author: Alkanet_smörgåstårta

Last revision: 21 Jul, 2019 at 12:28 UTC

File size: 42.52 KB

On Steam Workshop

Description:

This improves the fatigue system by adding blinking. More fatigue = more and faster blinking.
Works for vanilla and ACE. Works only in first person.

ACE Compatible

CBA Settings System


This is not for everyone. Some just hate the idea of a blinking system in arma. And that´s alright. But this can be used to more, dizziness effect, drunk effect, you name it. Here are some good functions so you can customize it to fit your own need.

Functions

All functions are documented in Arma 3 Functions Library.

Blink Effect

[0.1,true] call BlinkSystem_fnc_blinkEffect;

Blink Event

_id = ["Blink", {hint "I just blinked!"}] call CBA_fnc_addEventHandler;

Stop blinking system.

call BlinkSystem_fnc_stop;

Start blinking system (Vanilla)

call BlinkSystem_fnc_start;

Start blinking system (ACE)

call BlinkSystem_fnc_start_ACE;


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CBA_A3Steam Workshop