Provinces Panel Enhanced (UI/UX mod)

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Author: mklabs

Last revision: 17 Sep, 2021 at 12:22 UTC

File size: 909.79 KB

On Steam Workshop

Description:

UI Mod to adjust the Province Panel with information about Influences, Edicts and Highest Building Level in your owned provinces and regions.

Two new arrows are created on top of the Provinces Panel, near the title, that lets you navigate through the two additional "tabs" created by this mod: Influence and Edicts / Highest Building Level.

Influences Panel

The first "Tab" will display the list of provinces and regions owned with the current Influence value displayed.

Values higher than 60% are displayed in green, meaning economic building are operating at full efficiency in this province. Values lower than 60% are displayed in red, which should make you focus on increasing influence there.

Sort button above those values can be used to re-arrange the list, descending or ascending, based on these influence values.

Edicts / Highest Building Level Panel

The next "Tab" is used to quickly see which edicts are active on your owned provinces, and what is the highest settlement tier in this province.

It can be handy to adjust edicts, and / or check if all your Tier 5 settlements have built the special faction building available at max level.

Similarly to the Influences Panel, the sort buttons above those two values can be used to list your provinces by active edicts or highest building level.

You can then click on one of the provinces listed there scroll the camera to its position.

Notes

The UI is rebuilt on turn start, or when a settlement is acquired or lost.

This mod is active for all factions except Penthesilea, this faction doesn’t own regions and doesn’t have notions of Influences or Edicts.

Issues / Feedback

If you have any feedback or have any issue with the mod, you can hit me up (mklabs#8766) on the Modding Den discord[discord.gg] or mine[discord.gg] (more Unreal Engine focused) and head over to the modding related channels.

You can also use the GitHub repository and open up an issue: https://github.com/mklabs/tw-troy-mod-provinces-panel-enhanced

You can also find a basic changelog there.