ARES Military Roleplay Items (ARPI) Reupload

If you liked this item, please rate it up on Steam Workshop page.

Author: [BlaBer] Sto

Last revision: 5 Mar at 00:21 UTC

File size: 449.73 MB

On Steam Workshop

Description:

One of the best mods for ArmA 3 suddenly vanished from the workshop after being marked "Broken" by the developers for some months.

It is reuploaded here fully, all credit to the original creators, I have nothing to do with making this mod (and i certainly won’t maintain it).

Original documentation included in mod folder.


ORIGINAL MOD DESCRIPTION

VISION and PHILOSOPHY

Our vision is to enable the player to tell stories by themselves with independet manipulation of arma environment. We want to spare capacities of the ZEUS and enable storytellers to increase immersion via filling missions with items.

ARES RP Items (ARPI) brings up over 800 items to improve military roleplay and immersion in A3. With ACE3 and CBA, much items have functionalities or can be combined to become usable. Items are for example : Tools, electronical equipment, loot, ID’s, documents, money, crates, knifes, radios, food, contraband and other stuff.

The main aims of this mod are:

+ reduce telling and hint-work of zeus with self explanatory items
+ supply missionmakers with mission-relevant items
+ enable the player to physically affect the arma environment
+ provide a messaging system with players and virtual identites (NPC)
+ enriching the immersion of operations, for example "checkpoint simulation with regular civil items and contraband"
+ improve battlefield roleplay with military survival items, things you can find on killed combattants
+ supportet language: english and german
Basic function via ACE Interaction

+ hint and sound for the used activity, hearable in 15-30m range of user
+ hints can be seen by admin and zeus globally (zeus will be informed about relevant activities)
Advanced functions

+ Manipulation of the environment (knive can kill, chainsaw saws trees)
+ Survival System with diseases, combinable scrap, water-system and filthy insects.
+ Place objects, such as tents, campfires, security equipment, s.o.

Requirements:

+ Functions require CBA3 and ACE3! (It is possible to deactivate the ACE3 functions in your init.sqf by adding: AR_InteractionsEnabled = false; )
+ Place relevant modules in the editor to use GlobalInteraction System, Trading System or others.

Download
Required items:

Click the title to search on this site.


CBA_A3Steam Workshop
aceSteam Workshop