642 Dark Ages – Multiplayer – Full Version no Submod
Click here for the new 634 Fire & Swords DLC!
– This mod is the Multiplayer Version for 642 Dark Ages – Rise or Fall of Islam
– English language game settings are required!
– This version is for multiplayers and everyone who wants to play without the supply system. You can switch between the two versions. They are safegame compatible, but the supply script in the single player version prevents multiplayer modus!
I recommend to play MP Campaigns totally unmodded!
Hints: The 642 Reskin submod and other mods should work for Custom and MP Battles. For normal campaigns you can use the allowed mods and all graphical stuff. As reported MP campaigns getting instabil when using mods. I am not a MP campaign player. 642 is running on Attila engine, so I am not responsible for potential crashs in MP campaigns (642 Dark Ages is running very stabil).
– Please take a look at your subscribed mods you use and give all of them a "Thumbs Up"!
– Play only Grand Campaign (642 – Dark Ages)!
Have fun!
AD642 – the whole world in crunch. The Arabs overran Palestine, Syria, Egypt and Mesopotamia and advanced to the Persian highlands. The showdown there is imminent. The Byzantine Empire, led by the 12-year-old child emperor Constans II, is on the edge of a catastrophe. The tribes are becoming renitent throughout Africa. The Avars rage in the Balkans and in Italy the Langobards are out for revenge. Furthermore Turk tribes threaten the empire. The Persians are also in a two-front war and lost areas in the north to the Göktürk Khaganate. After the death of King Dagobert, the Franconian Empire was divided into 3 allied realms, two are run by children. The Slavians have their first realm, Sámová Riše, and the Thuringians are insurgent. In Britain everyone fights everyone as usual.