Medieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) – 1212
Medieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) – 1212
Version for Medieval Kingdoms 1212 AD mod.
Version for:
Recommended Load Order:
Place this mod above the main Medieval Kingdoms 1212 AD mod files in your load order.
Description:
The main purpose of this mod is to:
- present the most important unit statistics more clearly
- reorganize the statistics tab to make it easier to read across different unit types
- reveal additional hidden stats and bonuses
Key features:
- unified placement of all statistics across different unit types:
- core stats for Melee, Missile, Cavalry and other unit types appear in the same location, making comparisons much easier
- related attributes are grouped together, for example attack-related stats like Melee Damage, Melee Attack and Charge appear one after another
- Morale is always displayed at the top, no more searching for it during battle
- missile-related statistics moved to the bottom (Missile Damage is still visible by hovering over the missile icons – see screenshots)
- additional hidden stats/bonuses revealed:
- Bonus vs Cavalry for Melee Infantry, Spear Infantry, Pikes, Missile Infantry, Elephants and Melee/Shock/Missile Cavalry
- Bonus vs Infantry for Pikes
- Missile Block Chance for all units
- Ammunition for all units that use ammunition
- Range and Rate of Fire for all units with missile weapons
Compatibility:
- mod designed for Medieval Kingdoms 1212 AD mod
- save game compatible (you don’t have to start a new campaign)
- you can use this mod alongside any other mods that don’t modify the same features (or simply load my mod after them in the Mod Manager)
More of my mods:
Have fun!
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Download
Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha — Steam Workshop
Required items:
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Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha — Steam Workshop