Medieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) – 1212

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Author: VOTRR

Last revision: 31 Jan at 09:27 UTC

File size: 371.65 KB

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Description:
Medieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) – 1212

Version for Medieval Kingdoms 1212 AD mod.

Version for:

Recommended Load Order:
Place this mod above the main Medieval Kingdoms 1212 AD mod files in your load order.

Description:

The main purpose of this mod is to:

  • present the most important unit statistics more clearly
  • reorganize the statistics tab to make it easier to read across different unit types
  • reveal additional hidden stats and bonuses

Key features:
  • unified placement of all statistics across different unit types:
    • core stats for Melee, Missile, Cavalry and other unit types appear in the same location, making comparisons much easier
    • related attributes are grouped together, for example attack-related stats like Melee Damage, Melee Attack and Charge appear one after another
    • Morale is always displayed at the top, no more searching for it during battle
    • missile-related statistics moved to the bottom (Missile Damage is still visible by hovering over the missile icons – see screenshots)
  • additional hidden stats/bonuses revealed:
    • Bonus vs Cavalry for Melee Infantry, Spear Infantry, Pikes, Missile Infantry, Elephants and Melee/Shock/Missile Cavalry
    • Bonus vs Infantry for Pikes
    • Missile Block Chance for all units
    • Ammunition for all units that use ammunition
    • Range and Rate of Fire for all units with missile weapons

Compatibility:
  • mod designed for Medieval Kingdoms 1212 AD mod
  • save game compatible (you don’t have to start a new campaign)
  • you can use this mod alongside any other mods that don’t modify the same features (or simply load my mod after them in the Mod Manager)

More of my mods:

Have fun!


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Medieval Kingdoms 1212 AD Base Pack - Campaign AlphaSteam Workshop