Historical Rename

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Author: Il-Khan of Persia

Last revision: 11 Aug, 2025 at 20:55 UTC

File size: 2.37 MB

On Steam Workshop

Description:

*Dynasties* version of my original mod from *Pharaoh* proper.
Renamed some factions, provinces, settlements, and characters to be more historically accurate.
Sorry for delay, meant to release this the day of release or the day after, but ran into a modding problem I’ve never seen before (thanks KAM for the help!)

Recommended mods to use alongside this one
– You can use this mod in any case, but I highly recommend you use this mod with ‘Cavalry Removed’ mod as that what my mod is built around, such as for renaming chariot units and whatnot.
– If you especially want to rename factions such as if you’re changing Hanigalbat to Aššur after conquering the Assyrian minor faction and establishing yourself as the true overlord of Assyrian lands, use ‘Rename Your Faction’. For playing Hanigabat, whenever you choose to, use this mod to rename your faction and the special S characters in Aššur can be typed in by pressing Alt and 0154 to get the š character. I tested it with this mod and it works.
‘Faction Unlocker [Alpha]’ is compatible, especially to play factions like Meshwesh which have changed starting factions from vanilla. OR the ‘Higher Tides’ mod by the same guy and it’s the same mod but with more (playable) SP factions
‘historical local gods as factions’ crest’ mod adds accurate flavour like Shedyt getting a crocodile because they worship Sobek or Zawty getting Sukkot’s crest because they worshipped Anubis, etc.

Faction name changes:
– Rhacotis = Ra-Ked
– Buto = Per-Wadjet
– Shechem = Ammon
– Byblos = Gubla
– Megiddo = Magiddu
– Damascus = Aram-Dimašq
– Assyria = Aššur
– Duranki = Nippur
– Kengir = Lagash
– Gu-Edin = Eshnunna
– Babylon = Karduniaš
– Cimmerians = Kaskians
– Troy = Wiluša
– Garamantes = Mešweš
– Tehenou = Tjehenu
– Meshwesh = Mehtet
– Farafra = Ta-iht
– Dakhla = Per-Mut
– Kharga = Resut
– Dungul = Weni
– Beersheba = Edom

Province name changes:
– Rhacotis = Ra-Ked
– Buto = Per-Wadjet
– Shcechem = Ammon
– Megiddo = Magiddu
– Tzor = Phoiníkē nótios
– Kadesh = Phoiníkē mésis
– Ugarit = Phoiníkē vóreios
– Damascus = Dimašq
– Wilusa = Wiluša

Settlement name changes:
– Shechem = Iktanu
– Alashiya = Enkomi
– Megiddo = Magiddu
– Damascus = Dimašq
– Malgu = Kishu
– Atlila = Hamazi
– Babylon = Bāb-ilim
– Assur = Aššur
– Halicarnassos = Halikarnassos
– Miletus = Miletos
– Troy = Wiluša
– Hetch = Serabit el-Khadem
– Wehat Siwa = Sekh-Am
– Kurkur Oasis = Wehat Kurkur
– Wehat Resyt = Wehat Resut
– Sai = Zau
– Sparta = Lakedaimon
– Nimrud = Kalhu

Leaders of factions name change:
– Tepety = Roma (Waset)
– Sute = Khaemtir (Buhen)
– Siesebuy = Merysekhmet (Ra-Ked)
– Hehefi = Siese (Abdju)
– Priam = Pariyamuwa
– Memnon = Nedjeh
– Achilles = Akhilleus
– Hector = Ekoto
– Paris = Pariziti
– Aeneas = Aineías
– Rhesus = Rhesos
– Ajax = Aias o Megalyteros (Ajax the Greater)
– Menelaus = Menelaos
– Ramesses = Ramesses III

Unit names:
– Troy/ Trojan = Wiluša/ Wilušan
– Akkadian (Mat Assur) = Assyrian
– Akkadian (Mat Tamti) = Babylonian/ Kassite
– Akkadian Chariots = Mesopotamian Chariots (used by both)
– Babylonian Specialists = Specialists of Sumer and Akkad
– High Royal Guard = Royal Guard of the Universe
– Horse units in Mesopotamia = renamed to "Cimmerian" units (if you’re not using the ‘Cavalry Removed’ mod) to give Cimmerians some rep and most realistic way horses could possibly be in the game.

Season names changed to more accurately portray the seasons of the year.
– Season 1: Flood/ Spring
– Season 2: Growth/ Summer
– Season 3: Harvest/ Autumn
(only affects naming convention)

Some examples of reasons for name changes are "Rhacotis" is Greek but "Ra-Ked" is its Egyptian equivalent and "Byblos" is Greek but "Gubla" is the Akkadian equivalent, etc. Although, I did leave some Greek since Greek traders were prevalent in Cyprus and the Levantine coast, so I used the Greek name "Phonecia" for three province names. I did this because while Ugarit and Khadesh make sense in their provinces, there’s no reason why Tzor (Tyre) deserves its province name any more than Sidun (Sidon) and Gubla (Byblos) of that same province, even if a playable faction starts there, so "Phoenicia" it is. Also places like Kish are just about right where Malgu is in game, and Malgu just isn’t as important of a city. Same with Hamazi replacing the (supposedly real?) city of Atlila. Etc.

The Aegean is not my strong suit by any means so thanks to Rafswi7 the creator of the famous *Troy* mod ‘Expanded Factions’ for the help with that area especially.

Will add future names if they’re brought to my attention and I do a little research on it to confirm. Have future plans of my own as well and will update the mod when I can. I am also not that well versed in the Greek area so let me know especially if something there is fishy.