Crit2CritDmg

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Author: DontCryJustDie

Last revision: 7 Mar at 15:16 UTC

File size: 2.32 KB

On Steam Workshop

Description:

If a weapon has a critical hit chance of over 100%, the excess value is converted into critical damage.

As you can see in the picture above once the Knife has over 100% crit chance the crit damage increases to x2.7. Calculation: 120% – 100% = 20% = 0.2 –> 2.5 + 0.2 = 2.7

It works with all objects that can critical hit but there seems to be some cases where the tooltip isn’t updated which is just a visual problem.

Inspired by Telecrab-Multicrits, probably incompatible with it.