Betabound + Starburst Rework (Violium Edit) Integration Patch

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Author: Lapideus✨

Last revision: 23 Jan at 08:39 UTC

File size: 242.63 KB

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Description:

This mod serves to integrate Betabound content into Starburst Rework‘s progression scheme — or rather, that of ShyDispatch’s Violium Edit. This comprises the following changes:

  • Solarium Stars in most recipes are replaced with Chronium Bars.
  • Refined Aegisalt in weapon recipes is replaced with Solarium Stars; sprites and/or names of aegisalt weapons are altered to match this change.
  • Betabound’s mini-biomes are added as potential spawns to Starburst’s planet variants and planet-specific underground biomes.
  • Tentacle planets gain the Deadly Toxicity hazard in addition to Deadly Heat, and are given their own unique underground biomes, bringing them in line with Starburst’s other Tier 6 planets.

Other mods of mine that I highly recommend using alongside this one:

  • No Lunar Uranium: Prevents uranium from spawning on moons, since Starburst uses it as Toxic planets’ unique resource.
  • No Rubium Transmutation: Removes the recipes to craft Tier 5 materials using rubium, which I find trivialises Starburst’s intended gameplay loop of visiting different planet types to find them. This one’s more a matter of personal preference, though.
  • Galactic Almanach for Betabound: Self-explanatory. It warrants mention here because of Galactic Almanach’s built-in support for Starburst.

I currently have no intention of making a version of this mod for base Starburst since… well, I use the edit. Sorry. I may reconsider if there’s demand, but I make no promises.

Special thanks to my dear friend River, whose assistance made this process infinitely less tedious.

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Betabound!Steam Workshop
Starburst ReworkSteam Workshop
Starburst Rework Violium EditSteam Workshop