Portal 2 Fizzler for Forcefield
Remakes Combine force fields into Aperture Science Material Emancipation Grids from Portal 2. Is NOT a 100% accurate recreation – the appearance somehwat differs from P2.
Technical stuff: Different shader, so there might be some lighting issues, but I haven’t noticed any during my testing. This shader allows the use of $alpha and $envmap. Uses a different method for fading out – $alpha transparency instead of animated texture, fade distance either matches vanilla or is slightly increased, depending on the forcefield type.
Screenshots might be outdated – in fact the current version is less bright and less saturated.