Impact Based Structural Integrity Test MP
Made with teardown_slimeutils[github.com] (used slimegcfunc.lua, slimerand.lua)
NOTES:
1.There are some reports about the mod is not working properly.
If this happens, and there is a lot of fire in map, then this mod may not work, it’s a game-side bug.
2.Added more protection against the vehicle you’re currently driving! Technically your vehicle will no longer disintegrate when drive into something with the option on.
3. Overall performance improved.
For modders:
Now you can exclude your stuff from being messed up by this mod!
To do this, you need to add a tag called "leave_me_alone" tag to the bodies you want.
This mod evaluates shapes around the point you break, detect if it is broken, has ran into something, and has enough momentum change(i.e. heavy or fast enough). If all three, it will start to collapse or crush things nearby.
These process will only start AFTER it was stopped by something, so it won’t break apart when moving around.
This mod has done a lot of optimization in performance, and you can modify some parameters in settings such as momentum threshold(defined how much momentum change an object has to collapse), the damage to different materials, amount of dusts, and should it work on vehicles, etc.
You can use this mod to create some beautiful destruction, and it is vehicle-friendly(sorta, at least it won’t mess your car if you just simply hit some small debris).