GoA2 Innovations and buldings Rebalanced

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Author: Ryalois

Last revision: 12 Mar at 18:36 UTC

File size: 2.28 MB

On Steam Workshop

Description:

From the esteemed resplendant creator of Yellow Fars++.

Is inflation fetish ruining your life? Do you hate having too much gold? Do you want to play as one of the backwards tribal cultures, but you get stomped by more advanced ones?

Well this mod is for you.
– Building levels have been slashed in half to 4 one per holding level.
– Gold, levies and fort levels from buildings have been reduced.
– On top of that you get 2 less building slots.
– Less MaA cap and less development growth froim innovations.
– Court amenity costs and minor court salaries have been also increased.
– All silk road innovations have been banished to power creep twisting nether.
– I also slowed base genocide speed by half to give Stormwindians more a lifeline.

Less is more or something.
The goal is to give tribal governments more of a fighting chance and to generally reduce the ck3 late game power creep and gold inflation issues.
From my testing the AI can handle it fine.

As a bonus you get different flag shapes for eldritch, demonic and necro governments (repurposed nomadic ones with a glow effect) and gold has been replaced with everyones favourite WoW tokens.

I request feedback or else [insert your favourite death threats here].