Ballistic missiles

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Authors: Mr H., TILK

Last revision: 31 May, 2018 at 21:55 UTC

File size: 9.71 MB

On Steam Workshop

Description:

***Ballistic missiles mod for Arma 3***

[NOTICE] If you use things from this mod you have to credit us!

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[Authors]
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– TILK : Realization of 3D models, import and adaptation of models in arma 3, participation in animation code and particle settings and debugging
– Mr.H : Creator of the missile launch interface, configuration of objects in arma 3, made the majority of the code with many code improvement and debugging
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[Features]
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– Use ballistic missiles to create original and impressive missions (missiles cannot be used as a weapon)
– Basic launch interface provided
– Single player and multiplayer compatible (tested on dedicated server)
– Low resource consumption animation
– Risk of injury or death if you are within 100m of the missile during launch (damage also compatible with Ace)
– Missiles are destructible but not targetable (v1.1)
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[How to use this mod]
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1. Place one or more missiles on the map
2. Launch the missile(s)
– Method 1 : You can launch the missile with an interface by adding this function in the init of the object by using its variable name.
For example, a laptop object with the variable name laptop1 :
[laptop1] call TILK_fnc_isMissileLauncherInterface;
– Method 2 : Launch the missile by giving a variable name to the missile, you can put this function in a trigger or an addaction.
For example, a missile object with the variable name missile1 :
[missile1] call TILK_fnc_launchMissile;
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[Credits]
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– Source of missile sound : universal-soundbank.com
– Thanks to Bohemia Interactive
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[Advertising]
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– You can download Mr.H’s famous satellite mod for Arma 3, here : https://steamcommunity.com/sharedfiles/filedetails/?id=1310581330
– If you are mission maker my comrade RedBelette develops a mission framework for Arma 3 that you find here: http://steamcommunity.com/sharedfiles/filedetails/?id=1226877632&searchtext=red+framework
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[Acknowledgements]
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– Many thanks to the TGV team !