乌鲁鲁的火箭筒
A box marked with strange letters appeared at the bridgehead of Farmtown, containing a black-and-white photo, several strange bunker generators, and an extremely advanced rocket launcher. Old Wu suggests you give it some thought, and it’s done. By GtyFour
PublishVideo:[[逃离鸭科夫]《乌鲁鲁的火箭筒》mod发布!]https://www.bilibili.com/video/BV1Y7m9B4EC4
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UpdateLog 2025-12-17 02:17:33
· Added ModSetting as a prerequisite dependency
· Added two toggle switches to control whether the sandbag spawning feature for small stones and bear traps is enabled
· Modified the explosion logic for sub‑bombs—they now detonate after a delay based on the explosive’s own properties
· Removed the restriction on sub‑bomb selection; you can now choose flashbangs and cluster bombs as options. In theory, explosive items from other mods are also supported, though incomplete attributes may cause failures.
· Fixed the issue where the RPG’s small window appeared too large on 4K resolution
· Fixed the problem in Farmtown and Storm Area where sandbags couldn’t be used due to missing sandbag instances (theoretically, this may also resolve potential sandbag‑related issues in other mod‑added maps—pending testing)
· Changed the death behavior of vanilla sandbags: after being destroyed, their remains will disappear after 10 seconds to avoid littering the ground with debris. (This change also affects sandbags placed in scenes, such as the three sandbags in the base shooting range. Additionally, it is not recommended to build excessively long “sandbag walls”—testing shows it significantly impacts performance.)
· Modified how RPG attributes are adjusted: an RPG with all three accessory slots empty will retain performance identical to the vanilla version, ensuring no unintentional nerf to [Boss] Missile. (Known issue: the range value shown in the weapon details panel updates sluggishly, though the actual gameplay data is unaffected.)
··· When a monitor is installed, the base range increases by 50, while the base bullet speed remains unchanged.
··· When a controller (FC handle) is installed, the base range increases by 30, and the base bullet speed is reduced by 75% to improve player control.
··· To prevent unusual stat behavior, the base range and base bullet speed are now capped within specific limits, which may affect certain mod interactions:
(1) RPG‑7 base range is limited between 5 and 100.
(2) RPG‑7 base bullet speed is limited between 2 and 75.
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This MOD modifies three relatively niche items from the base game: the rocket launcher, small stones, and bear traps. The design is inspired by the skills of the operator "Ururu" from Delta Force. With the MOD enabled, PMC Duck can now use quick bunkers and TV-guided missiles!
The rocket launcher is now equipped with three slots: Explosive, Controller, and Display. The base range has been adjusted to 100, and the base projectile speed to 5, making it easier for ducks to operate TV-guided missiles.
When a display is installed, a small window opens after launch.
When a controller is installed, the missile’s flight can be controlled after launch.
When an explosive is installed, the rocket generates four corresponding sub-munitions upon detonation. This slot supports Hand Grenade/Fire Grenade/Tubular explosive/Electric Grenade/Smoky Grenade/Poison Grenade.
These three functions operate independently of each other.
After throwing a small stone, a sandbag is generated after a brief delay. The sandbag’s orientation is perpendicular to the player’s facing direction.
After deploying a bear trap, circular sandbag fortifications are generated around it.
Required items:
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HarmonyLib — Steam Workshop
ModSetting — Steam Workshop