Improved Grenades Plus

Tired of grenades that feel like firecrackers? Frustrated that a 40mm HE round does less damage than an angry sneeze? Want the infantry actually to fear explosions again?
Improved Grenades Plus completely overhauls the grenade mechanics in Arma 3 to deliver realistic blast effects, proper fragmentation damage, and balanced anti-vehicle capability. Your explosives will finally behave the way they should!
This mod is a complete overhaul of the (Improved Grenades) by Drahkken.
This isn’t just another "bigger boom" mod. I’ve carefully tuned every explosive to match real-world performance data while maintaining balanced gameplay.
– Lethal fragmentation radius: 5-7 meters (deadly to infantry)
– Wounding radius: 15 meters (suppression and injuries)
– Light vehicle damage: Can disable technicals, damage tyres, and mission-kill light trucks
– Armoured vehicles: Minimal effect – will damage external components but won’t destroy an APC
– Devastating against infantry: 8-10 meter lethal radius
– Light armour penetration: Effective against MRAPs, light APCs, and technicals
– Heavy armour: Can track or damage optics on MBTs with direct hits, but won’t penetrate
– Compact but deadly: Perfect for grenade launchers
– Anti-personnel focus: Optimised for infantry engagement
– Vehicle damage: Light damage to unarmored components
– Realistic blast pressures based on explosive filler weights
– Proper fragmentation patterns – not just a simple damage sphere
– Armour penetration values calibrated for real-world performance
– Suppression effects that make soldiers keep their heads down
– Works with all major modpacks (ACE, CUP, RHS, etc.)
– Multiplayer ready – no desync issues
– Performance optimised – zero FPS impact
– Server-side optional – clients can use without server mod
Have feedback? Questions? Suggestions? Leave a comment below…
