(KIBI) Pilotable: Impact
Now impact and explosions also affect projectiles!
Modding support:
"sb_planes.PushDefMultiplier" (default: 1) (for some big pilotable projectiles 0.08 is perfect)
Explosion protection multiplier. If it is equal to 1 then all impact and knockback will affect the projectile (too much for mods on pilotable stuff)
"sb_planes.PushMultiplier" (default: 1)
Repulsion multiplier.
It determines how strongly other projectiles will be repelled when colliding with this one.