Better Army Balancing (1.1.10+)

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Author: crispy

Last revision: 18 Mar at 06:54 UTC

File size: 1.02 MB

On Steam Workshop

Description:

A simple mod to balance regulars vs levies better.

  • Regulars are still good (better)
  • Just not so OP that it’s not fun anymore

The latest hotfix is accounted for!


Compatibility
  • Compatible with almost everything, but load this mod last (lower in the list).
  • This mod does not blanket overwrite whole files.


Details
  • Reduced levy_combat_efficiency_modifier.
  • Reduced (well increased) LAND_LEVY_COMBAT_IMPACT by the same percentage.
  • This narrows down the range of levy combat efficiency by a lot. The modifier is double dipping (it also applies to regulars), so the values have to be small.
  • levy_combat_efficiency_modifier is actually better now, since levies are better.
  • Including the -10% disc bonus levies have, regulars are around 35% better (depends on the levy_combat_efficiency_modifier).

It would be healthier to reduce the range even more, but I’ll leave it at this for now.


Mercenaries

I tried to make mercenaries more expensive, but it doesn’t really work like that. The maintenance modifier seems to be capped at *1 and the base maintenance cost is the regular unit maintenance.
At least their power is now in line, since they’re regulars.

Tags: army unit regular levy levies war combat fight op