Spucks Tweaks Indomitus
A collection of tweaks, fixes, and additions made for me and my lads.
This mod changes frequently. Updates can break saves.
I will mod and maintain this as long as I play this game, when I stop, I stop.
Update: Will change less frequently now, but can still break stuff.
- Indomitus
- This mod
Place this mod below Indomitus.
If you applied the optional compatibility patch for PDF Expansion by using the files in the mod.
(Just put the contents of the optional folder into the resource folder and overwrite)
- Indomitus
- PDF Expansion
- This mod
- Increased supply radius
- Time to repair quartered
- Faster supply regeneration
- Enemy compositions adjusted
- Direct Control buffed
- Tank crews protected
- Bodies remain on battlefield
- Infantry can dig trenches
- Stage CP increased (60 -> 100)
- Scavenged vehicle sell factor increased (0.0 -> 0.4)
- Bot veterancy nerfed
- Mission rewards buffed
- Integrated Auto Artillery mod (should work)
- Salamanders can tow heavy equipment again
- Krieg Leman Russ’ can tow now
- Death Korps combat engineers now have pickaxes
- Additional artillery for Death Korps
- Additional vehicles for Death Korps
- Reorganized Krieg vehicle research (isolated sentinels, tanks linked to salamanders)
Note: Added units are not in the research tree. Also this mod is primarily made for Conquest mode and the Krieg faction on Standard Economy.
- AI daemon spawns
- Possession mechanic
- Repair disabling
- AI airstrikes
- AI airdrops
Indomitus Team for their mod
Nikral for his AI control button thingy
I do this mainly for me and my friends, but if I helped you have fun your own way, consider supporting my foolish endeavors.
[ko-fi.com]
Required items:
Click the title to search on this site.
Indomitus (Krieg Conquest Update) — Steam Workshop