rp_c18_v2

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Authors: Dave Brown, dr mittens

Last revision: 22 May, 2013 at 12:44 UTC

File size: 17.75 MB

On Steam Workshop

Description:
City 18 version 2

A map by Dave Brown, created for Taco ‘N’ Banana’s Half-Life 2 Roleplay server.
Original map by HumiliatioN.

Changes:

  • Now daytime
  • Citadel and skybox upgrades
  • Optimisation (map will still spam vertex errors in some areas but this could not be fixed due to the shape of the plaza layout)
  • Added 3 new "rear entrances" to the slums, interconnecting back alleys between the Diordna, Subway, Bar, Cafe and Supply Room.
  • Smashable windows in all key areas including:
    CCH, Shops, other apartments. Anything that "should" smash now does.
  • Nexus can now power down/up lighting to all primary citizen areas in the plaza and slums via the lobby generator room.
  • City8 Judgement Waiver Buzzer
  • Improved rooftop accessibility in all slums areas (especially around the nargodian / surban)
  • Reduced texture memory
  • Fixed cubemaps (no more strange gold-hue on any shiney surface)

Forums[taconbanana.com]