Anthros for Everyone
Make everyone in the Rim a furry. All xenotypes receive thematic anthro genes. Cosmetic only. Because every colony deserves more fluff.

Adds anthro fur, ears, tails, and headbones to every xenotype. Each xenotype receives a themed pack matching its identity: hussars get predators, dirtmoles get burrowers, genies get foxes, and so on. All genes are purely cosmetic, zero stat changes, zero costs.
- A set is a group of genes that create one full anthro appearance (e.g. bear fur + bear ears + bear tail = bear set).
- A pack is a container with one or more sets. When a pawn spawns with a pack gene, the Random Genetics Framework picks one random set and applies it.
- Themed packs group sets by theme (e.g. the "Violent" pack has wolf, shark, bear). Each pawn gets a random appearance from the themed pool.
Two hussars in the same colony might look different (one a shark, one a wolf) but both fit the "violent combatant" theme.
15 Anthrosonae sets (always available): Bear, Cat, Cow, Deer, Drake, Fox, Griff, Goat, Horse, Hyena, Red Panda, Rabbit, Shark, Wolf, Wah
10 Mammalia sets (optional): Barkkin, Bonecrown, Wiretail, Hidewing, Seertusk, Hindhopper, Haytankard, Cloudpuff, Devilpuff, Blastheart with cosmetic-only copies, all stats stripped.
9 Feline sets (optional): Cheetah, Cougar, Housecat, Leopard, Lion, Lynx, Serval, Snow Leopard, Tiger
1 Kobold set (optional): Head, ears, tail, 3 cosmetic horn variants.
Mixed sets: Dryad Deer and Sanguophage vampires; unique cross-mod combinations.
Sets from optional mods are included only when installed. Some xenotypes get unique sets instead of packs. See Integrations below.
Some xenotypes get unique sets instead of packs, see Integrations below.

Links below
Mammalia— 10 mammal sets + Dryad Deer and Sanguophage mixed sets.
Hide settings: xenotypes + factions, factions only, or original genes (VEF, savegame-safe). All off by default.
Anthrosonae: Felines — 9 feline sets into Violent, Social, Psychic, Frost, Wild.
Hide settings: xenotypes + faction spawns. On by default.
Rapidfyre’s Kobolds Xenotype — 1 kobold set into Firey, Scavenger, Small with themed skin colors.
Hide settings: xenotypes, factions, scenarios, genes (VEF, savegame-safe). All off by default.
Biotech (DLC) — Baseliner, Dirtmole, Genie, Hussar, Neanderthal, Impid, Waster, Highmate, Sanguophage, Yttakin.
Odyssey (DLC) — Starjack gets Space pack.
Stoneborn — Bear set. Halffoot — Kobold/Wiretail/Fox (priority-based).
VRE – Hussar — Uhlan gets Violent. VRE – Highmate — Lowmate gets Social.
VRE – Lycanthrope — Wolfman gets Deer set.
VRE – Phytokin (+ Mammalia) — Dryad Deer sets. VRE – Sanguophage (+ Mammalia) — Vampire sets.
Biotech Integration Tweaks — Arcanists get Psychic, PsyKnight gets Violent, Tribals get Firey/Frost/Wild/Wind.
Hiding settings for genes, xenotypes and factions.
Additional hiding settings per mod are described in the Integrations section above.
Note: Hiding xenotypes/factions requires a restart and is not savegame-safe. Hiding genes via VEF is savegame-safe.

Many more cosmetic genes as the forms of sets will appear in the genepool, decreasing the value of xenogenes a bit. There are mod to separate cosmetic from functional genes. I recommend using those. I don’t touch much the xenogenes system in my gameplays so I don’t know how disruptive this really is.
Q: Does this affect balance?
A: No. Every gene is purely cosmetic.
Q: Is this savegame-safe?
A: Yes to add. Existing pawns won’t get new genes, only newly generated ones. Not to remove.
Q: Why are xenotypes hidden by default?
A: Anthrosonae and Feline xenotypes are redundant since this mod redistributes their genes. Re-enable in settings.
Load this mod after all integrated mods. It should be at the bottom of your mod list.

Add more integrations. Probably.

Erin — Anthrosonae, the foundation this mod is built on.
Halicade — Random Genetics Framework, which powers the set and pack system.
imranfish — XML Extensions, for the settings menu.
Oskar Potocki — Vanilla Expanded Framework, for gene hiding support.
Lythical — Anthrosonae: Felines, for the feline gene assets.
Lennoxicon — Mammalia, for the mammal gene assets.
Rapidfyre — Rapidfyre’s Kobolds Xenotype, for the kobold gene assets.

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Required items:
Click the title to search on this site.
Random Genetics Framework — Steam Workshop
Anthrosonae — Steam Workshop
XML Extensions — Steam Workshop
Vanilla Expanded Framework — Steam Workshop