More Perks

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Author: 清蒸猫锅

Last revision: 2 Apr at 06:50 UTC

File size: 1.37 MB

On Steam Workshop

Description:

用 BepInEx 实现了显示图标的办法。
I’ve implemented a method to display icons using BepInEx.
你首先需要在游戏根目录安装 BepInEx,具体请参考隔壁 "Property Scroll" mod,用他的方法安装。
First, you need to install BepInEx in your game’s root directory. Please refer to the "Property Scroll" mod for their installation guide and follow their steps.

我的 mod 文件在 "Steamsteamappsworkshopcontent11056703684043348",找到 "CustomCrestIconMod" 文件夹,移动到 "BepInExplugins" 里面就可以显示图片了。
My mod files are located in "Steamsteamappsworkshopcontent11056703684043348". Find the "CustomCrestIconMod" folder and move it into your "BepInExplugins" folder, and the images should start displaying.

本质上是泛用的拦截显示 perktree 图标,也就只是替换图标,别的 perk mod 用我这个也能显示,只要把图片塞到 "CustomCrestIconModCrestIcons" 文件夹。
Essentially, this is a generic interceptor for perk tree icons; it simply replaces the icons. This means other perk mods can also display their icons using this tool—just drop the image files into the "CustomCrestIconModCrestIcons" folder.

图标想要对准位置只能自己调整图片了,勉强实现显示图标,其它的太麻烦了不会弄。
Getting the alignment right requires manually adjusting the image itself. I’ve managed to get the icons to display, but doing anything more advanced is too much of a hassle—I just don’t know how to handle it.

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总共添加了6列天赋,其中3个分别与前3列概率互换,另外3个在4、5列出现,有不少对玩法有强烈影响的天赋。图标比较敷衍,还请包容。
A total of 6 perk columns have been added, with three swapping probabilities with the first three columns and the other three appearing in columns 4 and 5, including several that strongly impact gameplay. The icons are a bit perfunctory, so please bear with me.
最大的问题是,每一列天赋都有一个独有的标志图标,但是这个MOD制作并不支持更换这些,这会导致你难以分辨,尤其是4、5列在商店中简直就像开盲盒,但是我无能为力,只能等官方支持了。
The biggest issue is that each perk column has a unique emblem icon, but this MOD does not support changing them, making it hard to distinguish—especially in columns 4 and 5, where buying them feels exactly like opening a mystery blind box. However, I am powerless to fix this and can only wait for official support.
另外,血魔法为了兼容考虑,我不打算重写它,所以很难在表现形式上达成好的效果,不过但凡学习了血魔法,法力还是会以4倍的形式作用与血量只是我没有说明,也不方便说明,消耗法力是4倍,恢复法力就是8倍。
Additionally, for compatibility reasons, I do not plan to rewrite Blood Magic, making it difficult to achieve a good presentation. However, for those who have learned Blood Magic, mana still affects health at a 4x ratio—though I did not explicitly state this, nor is it convenient to explain—mana consumption is 4x, and mana regeneration is 8x.
支持官方支持的11语言,虽然是AI翻译,质量不明。
Supports 11 officially supported languages; although translated by AI, the quality is uncertain.