Heal by dealing damage
Deal damage and heal based on the base damage.
The amount of health restored will bubble up and be displayed above the character’s head.
There is a modconfig module that allows you to control the proportion of damage dealt that converts to health, with a default of 10%.
Changelog
2025-12-07
Removed the features that allowed toggling fog anytime and adjusting movement speed at any time.
These two functions have been moved to this module:https://steamcommunity.com/sharedfiles/filedetails/?id=3619307389
2025-12-21
Added a switch: lifesteal only on critical hits (off by default)
Added healing probability adjustment (100% by default)