Ryu & Ken
Sprites by Capcom. CSS and Hud renders by Masherzn! Color Separation by MUGEN creator MT7 for Ryu and Jmorphman for Ken. various custom Sprites by: Buckus, FeLo_Llop, Lurker, SilentRipper and Balthazar. These characters have all mechanics retained from SSBU which include: Auto-turnaround, motion inputs, proximity normals and heavy attacks.
forward moving fireball, hold special for heavy version which moves faster.
Advancing spin kicks forward, hold special for heavy version which travels further and is active longer.
Rising uppercut hold special for heavy version which travels further.
Counter stance that can absorb a hit and unleash a counter attack upon release, hold special to keep stance up and increase strength of counter hit.