Gesture

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Author: DinoBros

Last revision: 1 Apr at 19:19 UTC

File size: 646.87 KB

On Steam Workshop

Description:
CONTENT WARNING

All gestures used by this character are based on an American interpretation of them. I apologize if any of them offend other cultures as it was not my intention. There is one offensive American gesture, but it is censored for anyone who may be uncomfortable with it.

GAMEPLAY

Gesture has a lot of gimmicks going on in each of its moves, so be prepared. The biggest thing to look out for are tippers on the finger nail on some attacks.

Strongs
Strongs have a unique mechanic in the ditto where you instantly KO the opponent if you trade with the superior strong attack.

Dash Attack
Dash attack can be held to do up to 3 jumps. Hitting the opponent without holding an input will make the move go into end lag early. It spikes and can be used off ledge.

Dair
Dair is a command grab that jumps upwards on hit. You can control which way you move during it.

Neutral Special
Gun. If it shoots ya it’s gonna hurt.

Forward Special
A projectile that spawns a multihit after it fizzles, touches the ground, or hits an opponent.

Down Special
This is a move with no knockback scaling. Using it spawns a Shadow Puppet on you that copies your next Down Specials. Gesture can have up to 3 of them out at a time. They go away on getting hit or on death.

Up Special
Soar like "The Bird" and ignore gravity by rocketing upwards to the sky like you don’t give a care in the world. After you go offscreen you will have a short period of time to adjust where you drop. Be careful when you use this move because you are vulnerable for a long time without any hitbox to protect you.

I made this character in about a week for April Fools Day. Have Fun!
You can change your skin tone between 6 options on the CSS.