Precursor Javelin and Sling Tweakdown
Included in Balance Through Realism mod in this same Workshop. Compatible with Empire Divided and Desert Kingdoms DLC.
Precursor (ie, non-missile infantry) javelins are omnipresent, and a little overpowered, some believe. This mod affects only the precursor javelins line in the projectiles table, the weapon used by non-javelin infantry, lowering their AP damage from 12 to 9, accuracy bonus from 30 to 10, and their bonus vs cav and elephants from 10 to 5, to bring them down even on those 3 stats with the light or wooden javelins used by Thureos Spears, etc. and thus marginally inferior to Roman pila. (Thureos still has a slight speed advantage.) Has the effect of making those initial javelin volleys slightly less effective.
Also tweaked down sling initial velocity from 60 (m/s-equivalent) to 50. Sling measurements show flight speeds very comparable to bows from this period at around 40 m/s, not 30% higher than bows (=45 in-game). Change should make fast moving units like cavalry slightly more survivable under sling fire when in motion.