Stronger Early AI Christians

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Author: Delinard

Last revision: 13 Aug, 2019 at 22:03 UTC

File size: 316.42 KB

On Steam Workshop

Description:

This mod is intended for people who want Catholics to not fall so early on before all the cool crusades happen.
Although there is no guarantee that this mod will perfectly balance your playtrough, maybe Christians will lose Iberia anyway, but it will still make a big difference.

Certain AI Christian rulers are stronger in 769 with many buffs, but there’s also a few new events related to conquest and conversion.

– Charlemagne and Aurelio(King of Asturias) are much more skilled, with many bonuses.
– One Basque and one Catalan noble will start an adventure to conquer lands from Ummayads.
– Pope is more wealthy.
– Every Christian ruler starts with a bit extra gold, prestige, piety and tech.
– Anglo-Saxons will be more organized prior to viking age.
– Saxons and Picts are converted much more faster.
– A Polish adventurer will try to conquer Poland and convert it to Catholicism.
– As the title says, these changes only happen when people like Charlemagne and Aurelio are controlled by AI.

When you first start the game you won’t notice any difference,but once few months pass you will see Charlemagne become amazing ruler.

Compatible with version: 3.2.1
NOT ironman compatible.

Because this mod only adds 17 events into the game, it should be compatible with other mods,unless they start removing vanila titles, if they add more titles to the game then everything should be fine. It should even be compatible with next CK2 update.