A Civ of Ice and Fire V1.2.4 Gathering Storm

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Author: RustableDoor201

Last revision: 3 Apr at 22:43 UTC

File size: 2.18 GB

On Steam Workshop

Description:

This mod is an attempt for a full steam workshop fix and new branch of Decamatus’s mod for A Civ of Ice and Fire V1.1.0

Workaround solutions exist for Decamatus’s existing branch.
This new branch is aimed to restore the mod’s usability via steam workshop, and to begin adding new features and finish installing intended features not completed in version 1.1.0. The prime example is the Night King’s ability to create an undead dragon unit. Base ruleset untested.

Any further changes will be noted in the changelogs.

The unit assets, majority of the XML and lua coding are made by Decamatus.

I am responsible for the newly added prepop maps, reference maps, new Night King units, and subsequent updates.

Known Issues:
Night King’s unique civ bonuses for snow tiles may disappear for a turn in multiplayer sessions due to desync. It should revert back properly after re-syncing, however city pop will drop if there is not enough pre-existing non-snow food to sustain it. Production has been increased to make up for this.

WoTK scenario is broken and will be restored in v1.3.

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This mod aims to bring the world of George R. R. Martin’s A Song of Ice and Fire to life in the game Civilization VI.

New Rulesets:

– ACoIaF Ruleset
– ACoIaF GS Ruleset

New Scenarios:

– War of the Five Kings, pick one of the five leaders vying for control of Westeros following the death of Robert Baratheon in this timed King of the Hill themed scenario

New Leaders:

– Eddard Stark and Jon Snow representing House Stark
– Roose Bolton representing House Bolton
– Tywin Lannister and Cersei Lannister representing House Lannister
– Stannis Baratheon, Robert Baratheon, and Renly Baratheon representing House Baratheon
– Olenna Tyrell representing House Tyrell
– Balon Greyjoy and Euron Greyjoy representing House Greyjoy
– Doran Martell representing House Martell
– Daenerys Targaryen representing House Targaryen
– Jon Arryn and Petyr Baelish representing House Arryn
– Edmure Tully representing House Tully
– Khal Drogo representing the Dothraki
– Mance Rayder representing the Freefolk
– The Nightking representing the White Walkers (Requires ACoIaF GS Mod)

New City-States:

– Westeros City-States: House Bolton, House Mormont, House Frey, House Dayne, House Hightower, House Redwyne, House Reyne, House Royce, House Hoare, and The Night’s Watch
– Free Cities of Essos: Braavos, Lorath, Lys, Myr, Norvos, Pentos, Qohor, Tyrosh, and Volantis
– Essos City States: Qarth, Saath, Sallosh, Mardosh, Old and New Ghis, Faros, Ibben, Lhazar, Mantarys, and Tolos

New Maps:

– Westeros
– Westeros and Essos
– Prepopulated Gathering Storm Multiplayer Maps of Westeros

New Religions:

– The Old Gods, The Faith of the Seven, The Drowned God, Rh’llor, The Many Faced God, and Vezhof

New Wonders:

– Titan of Braavos, Casterly Rock, The Eyrie, The Citadel, The Great Pyramid, the Sept of Baelor, the Red Keep, and more

A Song of Ice and Fire is owned by George R. R. Martin and Game of Thrones is owned by HBO, I am just a fan creating a mod pack for a game I love.

Known Compatability Issues:

– Issues loading the WotFK scenario with the ACoIaF GS addon enabled, it’s best to disable all mods, enable only the base ACoIaF mod then try loading the scenario if you run into issues
– Not compatabile with Pouakai’s Gold Resource mod. We both use the texture file from the Australia DLC and it causes a conflict because they have the same name in game