Hooman Stairs

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Author: Toto Capoto

Last revision: 25 Mar at 18:17 UTC

File size: 478.66 KB

On Steam Workshop

Description:

Buildings now have hooman stairs inside of them.

For generations, beavers relied on sprawling, clunky networks of external wooden stairs to reach the upper levels of their settlements. That was until a team of lodge-architects, excavating a particularly deep ruin, unearthed ancient "hooman" blueprints. They discovered a long-lost concept: the internal staircase.

What this mod does:
This mod automatically generates internal navigation paths between stacked buildings. When you build a qualifying structure (Dwelling, Workplace, Storage, or Attraction) directly on top of another qualifying structure, internal stairs will seamlessly connect them. Beavers can enter the ground-floor building and walk entirely indoors to reach the upper floors, drastically reducing the need for external scaffolding and saving valuable settlement space.

Important Caveat (Overhanging Doors):
Because of how the game’s pathfinding works, if you place a top building so that its door hangs over thin air, the mod will shift the building’s interaction point inward. This ensures the internal stairs function perfectly, but it means the external door will not visually or mechanically connect to outside paths.

If you want the top building’s door to connect to an outside path network (while still keeping the internal stairs active), you MUST ensure, before placing the building, there is a solid floor or platform directly underneath the door’s tile. If the mod detects a valid floor outside the door, it will leave the entrance intact.

NOTE: This mod does not alter saved games, so it can be safely disabled. The internal stairs are added to buildings when loading a saved game, and when a new building is built.

https://github.com/calloatti/Hooman-Stairs

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