Display Movement Speed UI
Display Movement Speed display enemy stats in a simple UI over them.
This version comes with a AlwaysOn or OnHover option in the config.
This mod is a version of the Continued mod by NBK_RedSpy[github.com]
At the same time, a continuation of GitHub user jamsge[github.com]‘s mod
If needed, the mod will be taken down upon original author’s request.
v.2.0.0
– Merged the two versions into this one. Now user can choose between AlwaysOn or HoverOnly mode.
– Optimized the AlwaysOn system so its not always calculating values under the hood.
– Updated visuals, added fade and updated shaders to work with fade.
– Now damage sprites are recovered from the game and treated with a shader. This should give the mod some future-proofing.
v1.3.1
– Changed damage type search from ammo to weapon. (Thanks to everyone who reported this!)
– Optimized UI loading. Users were experiencing lag when the menu was shown for the first time.
v.1.3.0
– Added attack type icon.
– Added numeric health display
– Reorganized UI layout
– Remade bar with a custom shader. Now chunks are sharper than ever!
– Remade how UI scales with zoom. Now its compatible with any mod that changes zoom levels.
v.1.2.1
– Added healthbar back to users without Mod Configuration Menu
v1.2.0
– Added new configuration options
– Added MCM support
– Tweaked UI font and colors
v.1.1.0
– UI Scales with Camera Zoom
Bugfixes
– Fixed a bug where the premature destruction of the enemy would throw an error message.
NBK_RedSpy’s continued version can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3417898256
I have uploaded an alternative permanent version here: (it will be merged with this one soon)
https://steamcommunity.com/sharedfiles/filedetails/?id=3426072300
Note that only one "Display Enemy Movement Speed" mod can be run at a time.
For my sleepless nights and my quick bugfixing, here’s my KoFi[ko-fi.com] page.
I accept suggestions or we can talk if you wish a for a specific mod.
- Crynano’s UI version[github.com]
- NBK_RedSpy’s Continued version[github.com]
- Original source code used from NBK_RedSpy and jamsge’s
- Melee and Ranged sprites from Lynchantiure
- Damage type icons extracted from the game.
- Font used: https://www.fontspace.com/minecraft-font-f28180