KARL II (SoloSub)
KARL II is a small scout submarine designed for solo play or small groups. It’s compact, agile, and well-suited for reconnaissance and sabotage missions in tight underwater environments.
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Class: Scout Submarine
Price: 4,000
Tier: III
Recommended crew size: 1–5
Dimensions: 10×4 meters
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Armament:
The top dome is protected by a twin light cannon and a railgun, which can be switched using the lever next to the periscope. An automatic discharge coil is also mounted on top; the auto-shock function can be disabled using the leftmost lever.
The bottom dome features an auto-controlled turret, toggleable with the middle lever. There’s also a depth charge launcher installed below.
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Submarine layout and features:
– The sub has 3 main compartments and 3 auxiliary rooms. Docking ports are located on the top and bottom.
– Vertical speed: Up to 19 km/h upward, 19.5 km/h downward
– Horizontal speed: 30.7 km/h
– All essential workbenches are included: fabricator, deconstructor, medical fabricator, and research terminal. Each is connected to nearby storage for convenience.
– The captain has a private cabin accessible through the lower left monitor. A music player can be controlled via the right monitor.
– A medical bed is located next to the navigation terminal for quick access.
– Ammo racks for the railgun and storage shelves for crates are located in the ballast.
– The lower docking hatch is built into the ballast—water is automatically pumped out upon docking.
P.S. Twin gun function isn`t hardcoded, it could be accesed and changed via circuit box. The autocanon function is an in game feature and could be accesed inside a bottom gun pod.