NTAI
Neural Tactical Artificial Intelligence (NTAI) is a lightweight server-side Arma 3 AI overhaul that equips each infantry unit with its own adaptive neural network. Using 64 battlefield inputs, a 32-neuron hidden layer with tanh activation, and softmax outputs for 24 tactical behaviors, every AI constantly evaluates combat pressure, visibility, suppression, injury, ammo, morale, squad strength, cover, buildings, vehicles, wounded allies, and past rewards before deciding how to act. It stores previous decisions, calculates rewards based on survival, movement, safety, rearming, healing, and coordination, then updates its weights in real-time through reinforcement-style learning, with optional squad-level neural syncing.
The system emphasizes smart movement-first combat while retaining reliable tactical overrides for entering buildings, occupying firing positions, clearing structures, using cover, healing indoors, rearming from bodies, avoiding vehicles, manning static weapons, and coordinating with squadmates. This transforms vanilla AI from static, prone shooters into far more dynamic and tactical units.
TLDR: Vanilla AI have brains now.
You are free to use, modify, and distribute this script for personal or non-commercial projects. However, if you modify, republish, or redistribute this script, or any part of it, you must include proper credit to me as the original creator/contributor.
You may not use this script, or any part of it, in monetized, commercial, or paid content without contacting me first and receiving permission.
Credit must remain visible where the modified version is published.
This is a composition script. To use it in your mission, subscribe and place it via the editor’s custom composition feature. Alternatively, copy the full ~3.5k lines from the trigger’s activation field and paste them directly into your mission’s init box.
If you want to manually configure some of the settings see:
https://steamcommunity.com/workshop/filedetails/discussion/3712960567/803471750154248278/