Town Efficiency Report

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Author: idontcare

Last revision: 26 Apr at 08:05 UTC

File size: 65.02 KB

On Steam Workshop

Description:

Scans your town for inefficiencies and displays them in a report panel.


Issue priorities

Each issue has a severity shown by its stripe color:

  • Red – Major: confirmed from game source, direct harm (e.g. building out of well range gets no water at all).
  • Orange – Minor: confirmed from game source, but deferrable (e.g. slow disease accumulation).
  • Blue – Inferred: direction confirmed from game source; the distance threshold is a judgment-call anchor, not a hard game limit.

Whenever a building is placed or demolished, the scan runs automatically after a short delay. The indicator updates even while the panel is closed.

If you adjust a building’s position or work area without placing or removing a building, click Rescan to check immediately.


Configuration

The easiest way to configure this mod is with the companion Mod Settings Manager mod. Install it and press F8 in-game.

  • Hotkey – rebind the key that opens/closes the report panel (default: F1).
  • Show button when no issues – when off, the indicator button hides while your town has no problems.
  • Show button when issues found – when off, the indicator button hides even when problems exist.
  • Show Minor issues – when off, orange Minor issues are hidden from the report and the indicator button ignores them.
  • Show Inferred issues – when off, blue Inferred issues are hidden from the report and the indicator button ignores them.

The panel and button are both draggable; the panel is also resizable.

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Mod Settings ManagerSteam Workshop