EawX: Thrawn’s Revenge Buildable Venators and CW Ships (3.4)
(Creates a Separate but visually identical Venator and Acclamator II unit to that of the event spawned, but it will not be mergable with them, as they are different units, so keep track of which has how many in your fleet)
This submod makes the Venator and some Clone Wars ships buildable for the Empire and New Republic.
I have now integrated the CSA Dreadnaughts mod by Eqou, some squadron changes have been applied:
https://steamcommunity.com/sharedfiles/filedetails/?id=3062168958
Buildables list and what planets can build them: (E= Empire, NR= New Republic, no warlords currently)
Venator (E, NR) (Kuat, Balmorra, Gyndine, Eriadu, Sullust, Coruscant, Fondor)
Lucrehulk (E, NR) (All Dreadnaught shipyeards)
Acclamator I (NR) (Kuat, Balmorra, Gyndine, Ryloth)
Acclamator II (NR, Empire can already build a variant, gonna fix that at a later date and merge them, will probably not be save compatible when I do) (Kuat, Balmorra)
Providence Carrier/Destroyer (NR) (Rendili, Sluis_Van, Mon_Calamari, Fondor)
Recusant (CSA, NR) (Just the NR to affiliation and required structures)
Dreadnaught version of Providence and Recusant (CSA, only CSA)
Think they work list, should be unlocked when thrawn takes over the Empire:
Mandator II and III (E, NR)
Bellator (E, NR)
EaWX: Thrawn’s Revenge:
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106
AOTR Buildable Venator Submod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3080006196
Credit:
Eqou for his Recusant and Providence dreadnaught models and textures that I’ve now integrated into this mod:
https://steamcommunity.com/id/eqou
Steam IDs for launch
STEAMMOD=3247983417 STEAMMOD=1125571106
Required items:
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EaWX: Thrawn's Revenge 3.5.1 (Updated Feb 6th 2026) — Steam Workshop