Tribes of Slavia

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Author: Nowim

Last revision: 19 May at 15:11 UTC

File size: 21.6 MB

On Steam Workshop

Description:

Mod focuses around West&East Slavia Tribes in 867 start. The goal is simple – make this region closer to the historical reality.

It changes a cultural map of the region, making it a bit closer to historical reality and more compleks. Also, it makes region far less centralized. In vanilla game most of the times ruler over the region was the reflection of culture or tribe. Here ruler is the reflection more like local community that can be part of tribal culture.

There are new decisions available:
– "Sell as slave" – you can sell 10 of your prisoners as slaves for 100 gold (slavery trade was a very important factor of creating organized countries in IX and X century and it was common not only in east and north Europe)
– "Establish polish culture" – with creating Kingdom of Poland after some time came polish identification, specially among elites; this decision is a reflection of this (and it will be easier to manage country with unify culture).

There are also some small changes, for example new holy site for slavic religion (mount Ślęża) or changes personalities of known characters like Siemowit Piast, Ruryk Rurikid or Dyre The Stranger.

There is a new bookmark in 867 too, so more historical or semi-historical characters would have been more recognized.

Compatibiliy

Mod change files:
– geographical_region.txt
– files from history folder
– 00_dynasties.txt
– 00_landed_titles.txt
– 00_tws_holy_site_types.txt
– 00_slavic.txt

Plans for the future:
– "Establish russian culture" decision or somethink simillar,
– "Dziady" activity (a pagan festival of the dead, during which ritual feasts were held – the living shared food with penitent souls to facilitate their entry into heaven).