[8.x.x] 2x Unit Size – Yet Another Compatibility Megapack

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Author: Dante

Last revision: 24 May at 04:40 UTC

File size: 12.49 MB

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Description:
Description

This mod covers both vanilla + dlc and also modded units by doubling their unit size. If the unit is a lord, hero or single-entity, their effective HP is doubled instead.

View which mods are supported in the Supported Mods page located under the Discussions tab of the 50% Faster Melee Attacks – Yet Another Compatibility Megapack mod. All 4 of these mods share the same list of 150+ supported mods.

Does not need an update whenever CA pushes a new patch unless they add new vanilla/dlc units.

The relevant tables (for vanilla at least) are:

  • _kv_rules_tables
  • _kv_unit_ability_scaling_rules_tables
  • battle_currency_army_special_abilities_cost_values_tables
  • land_units_tables
  • main_units_tables
  • special_ability_phases_tables
  • unit_size_global_scalings_tables
  • unit_stat_to_size_scaling_values_tables

Every other table found in the packfile are there to make the megapack standalone.

Notes

Why is the mod multiple megabytes big?
– This megapack supports 150+ mods and the 2000+ units that come with them. In order to avoid crashing because you are not subscribed to all of those mods, various trimmed down data files are bundled in this packfile in order to make it standalone.

Why are the unit stats from other mods affecting all of the other mods?
– Read the above note. This is an unavoidable side-effect.

Can we get other unit sizes?
– Unfortunately, I do not plan to create another version of this in the future.

Do you take mod requests?
– Sure but whether or not I will get around to them is up in the air. I will try to keep them in mind.

How was this mod made?
– Python scripting. No way am I going through all of those supported mods and painstakingly going through each one manually.