4v4 -F6- Bad Neighbors

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Author: LukeF6

Last revision: 14 Oct, 2024 at 15:26 UTC

File size: 383.73 KB

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Description:
Overview

This is team-based play and NOT a free-for-all. Look carefully and you’ll notice that your starting neighbor is not your friend. At the start of the match, eight bases are divided into four 1v1 matches separated from the rest of the players by metal truce walls. As players begin to win their respective 1v1 they then join the larger fight and help out their teammates. If you’re ready to bring down a truce wall on either side of you, just shoot the barrel on top of it, or blast your way through it. There are windmills and batteries beneath all bases.

Possible Strategies

Get to the extra windmills as quickly as you can. The extra economy at the start will help you get a lead on your 1v1 opponent. Do whatever it takes to win your 1v1 so that you can help out your teammates as soon as possible. Once you’re ready to expand into the whole battle theater, consider shooting the barrel on top of the truce wall(s). This causes the truce wall to quietly burn and then fall out of your way. This may be a better strategy than blasting through the walls and alerting your enemies to your capabilities. This map is multitasking mayhem. Before choosing which teammate to assist, consider how well everyone is doing individually. Keeping as many players alive for the end-game is usually the best strategy. Helping weak players allows them to get back into the game until such point you out number and therefore also surround your enemies. Surrounding your enemies and forcing them to fight left and right side battles usually leads to their demise sooner. If you’re very skilled, consider shooting down the truce wall immediately at the beginning of the round to surround an enemy adjacent to one of your allies. This will force them to simultaneously multitask a left/right battle early game. If you can catch them off-guard, you’ll usually take them down quickly. Just remember, you’ll be in the same situation if you bring down any walls before you win your own 1v1.

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