Crazy-Xenpack (Alpha 0.699)

If you liked this item, please rate it up on Steam Workshop page.

Author: Xandrak

Last revision: 1 Dec, 2025 at 19:09 UTC

File size: 30.76 MB

On Steam Workshop

Description:

—————
!! WARNING !!
—————
One mod (Alex Extra Upgrades) is rudimentary breaking down this mod, without my permission and such at all.
Because of the very open modding system of Forts, I can not deal against it.
The result is: the mod is unplayable with AEU. Don’t like it? Tell that him then please. I can not fix it from my side.
——————————————————————————————————

-0.61 rebalancing many things

-0.6 more vanilla upgrades! But now more weapon orientated! 😉

-0.5: 2 new Turbine Tiers with unique sprites! T3 produce 85, T4 is expensive but produce 115. Balanced the power output of the other power generators (always down but solar is not touched), to fit it more the vanilla style.

-0.44: Solarpower ^^ Adding 3 new Solarpanel devices how working like an irl solarpanel. First produce 80, second 100, third 120 energy

-0.43: first resource QFL update, reduce loading time and size of the mod a bit

-0.42: ECO system have been balanced (weapons not yet)! No more cheaty numbers! Much more vanilla like, can deal good against cheaty mods but is still not overpowered for vanilla! Thats balance!

-0.41: MORE balance + ready for the new update 😀

-0.4: NEW Materials! Including solarpower and an alot better defense (how have his price)! 😀

——————————————————————————————————

Thank you all for the 1.000 downloaders! ^w^ (now 3,5k (10k?!) (?!) 😮 Thanks a ton!)
I hope you all didn’T just downloaded it … i hope you all have fun with it too! I really didn’T thought this would be possible, specially well this is just for fun created and in Alpha. Thank you all very much! ^^

——————————————————————————————————

A big update (or some little) will come soon (this or next week) ^^

-Many Mine (Tiers) (3 SSD Tiers, 10 Mine Tiers and 3x Matter printers)
-Many ways to get Energy (2 Fission Tiers, 2 RTG Tiers, 3 Fusion Tiers and 2 Antimatter Reactors … all for middle and Endgame)
-More ways to store resources (quantum and dimension Storage)
-a Statue (just for fun)

Note: I really thought i would be more faster with this (and other) mods … i still work on the mod(s), the problem is just … i need sprites and i can’T draw good. Well it need longer as expected … sorry :/
But i will do little steps, that mean i will update the Mod by every new weapon, device, etc

After that … more crazy weapons, techs and (the first) armours
As example:
-anti missile laser, primitiv and neural Tier
-Bouncing Armour
-heavy explosive projectile Sniper
-Fusion Research Center
-Matter Research Center

——————————————————————————————————

—–WEAPONS—–

-Anti-Weapon
wich need 30 seconds to load, break 4-5 steel walls at once, have a VERY HIGH recoil for both sides and have not much HP (it can get shotted down until it fully charge up). Expensive to build!
>need "Munitions"

-Super XELaser 9001
Melts through alot armor and burns some wood in its path, have 10 seconds beam duration
>need "SRC"

-Destroyer Lite (ADK)
Takes 3 seconds to charge up and destroy one thing, no matter what it is (yes, AdamantiumX too, with a little lag)
>need "Factory"

-Heavy Destroyer (ADKv2)
It send a large missile wich destroy everything in a little splash area (like by Destroyer Lite) and splite into 10 ADK Projectiles
>need "FPRC"

—–DEVICES—–

-SSDriller (Super-Strong-Driller)
consume 1000 energy and produce 75 metal
>need … error: >not yet existen research center<, instead of this using: SRC

-Storage Silo
Store alot Energy and metal in a very compact space, build on ground only. 2 times upgradable with a larger storage and a very little metal and energy income
>upgrades need "Upgrade tech"

-repairbay
need 40 Energy and repair a VERY large area, but build on ground only
>need "nothing"

-Thermal plant
convert 1 metal into 100 energy, next upgrade convert 3 metal into 500 Energy
>upgrade need "upgrade tech"

-Mini Matter Printer
print 10 matter (metal) for 500 Energy! IT DOES MATTER! (the numbers will get changed after the medium and large one is here)
>need SRC

-Mini Fusion Reactor
produce 1000 out of nowhere?! (the numbers will get changed after the medium and large one is here)
>need SRC

—–RESEARCH—–

-Singularity Research Center (SRC)
unlock the most matter technologies
>need Munitions (consume 1000 Energy and produce 15 metal)

-Fusions-Prototype Research Center (FPRC)
unlock the most fusion/energy technologies
>need Factory (consume 5 metal and produce 750 Energy)
(comming soon)

—–NOTE—–

More stuff will come soon!
With permission, some Textures are taken from other mods (the most textures are recolored or changed a bit).
Its a HIGHLY experimental Mod! Everything i added did i tested but i didn’T tested it with EVERY mod well it could be that my mod or the other mod make an error with "special" mods.
(Yes my english is not the yellow of the egg, but i work on that) 😛