QOL By Dwekat
Lukasz Jakowski wont do it (hes the dev) so i did.
HOW TO RUN THE MOD:
This is a code mod. Subscribing alone is not enough because Age of History 3 does not automatically load a patched game.jar from the Workshop folder.
Exact install steps:
1. Subscribe on Steam Workshop and let Steam finish downloading it.
2. Close Age of History 3 completely.
3. In Steam Library, right-click Age of History 3.
4. Click Manage -> Browse local files.
5. File Explorer opens inside steamapps/common/Age of History 3.
6. In the address bar, click steamapps.
7. Open workshop -> content -> 2772750 -> 3729051054.
8. Double-click Install_QOL_By_Dwekat.bat.
9. The installer backs up your current game.jar and installs the modded one.
10. Start Age of History 3 normally from Steam.
11. If it worked, the main menu will show QOL By Dwekat.
If folder 3729051054 is not there yet, Steam has not downloaded the Workshop item. Restart Steam or unsubscribe/resubscribe and wait for the download. If the QOL button does not appear, the installer was not run, the game was still open, or Steam restored vanilla game.jar after an update. Close the game and double-click Install_QOL_By_Dwekat.bat again.
To uninstall: run Restore_Vanilla_Game_Jar.bat from the same folder, or use Steam -> Age of History 3 -> Properties -> Installed Files -> Verify integrity of game files.
ABOUT:
QOL By Dwekat is a quality-of-life gameplay and UI mod for Age of History 3. It is for players who enjoy huge empires but do not enjoy clicking the same province, advisor, diplomacy, army, building, and nuclear buttons hundreds of times.
The mod is under active development. I am constantly updating and balancing it. Because it heavily alters game code, future Age of History 3 updates may break it until I publish a compatibility update. Feedback is really useful, especially bug reports, balance notes, awkward UI spots, and features that feel too strong or too weak. Thanks for testing and helping improve it.
SETTINGS:
After installing, click QOL By Dwekat on the main menu. It opens the normal Settings screen with a QOL section at the top. Every feature is enabled by default. Settings are saved locally and apply to existing saves after loading.
FEATURES:
– Bulk economy investment: invests across owned provinces, prioritizing weaker economies and respecting economy caps.
– Bulk growth, tax efficiency, and manpower: spreads spending across as many eligible provinces as possible while respecting upgrade costs.
– Bulk infrastructure: upgrades eligible provinces while respecting vanilla caps.
– Build all buildings: checks owned provinces for valid missing buildings and starts construction through the normal construction system, so costs, slots, research, resources, and restrictions still apply.
– Advisor QOL: adds a click-to-run button in the advisor view that fills empty advisor slots with strong candidates and upgrades current advisors when you can afford normal costs. It does not replace advisors you already picked.
– Auto recruit generals: armies without generals can receive your best reserve general, or recruit one when affordable. This works even if the army never had a general before.
– Auto rebel response: when player army AI control is enabled, idle player armies treat rebel-occupied provinces as urgent targets and move to fight them.
– Critical diplomacy pause: the game pauses and drops speed when important player messages appear, including war declarations, ally calls to arms, and alliance expiration.
– Unlimited gold cap: enabled by default. Your treasury cap is raised very high, with an option to turn it off.
– Trade relations: diplomacy actions include Initiate Trade Relations. Trade income uses both economies, monthly income, produced goods, export materials, scarcity, world price events, war pressure, relations, distance, and rare resources. Hovering the action shows projected gold for both sides and the monthly diplomacy upkeep. Trade income appears in the Monthly Income tab with partner details. Active trade costs 0.5 diplomacy points per month. Click again to end trade, which lowers relations.
– Extended alliances: alliance offers include a decade slider. Longer alliances cost more diplomacy points.
– Improved gifts: the old gift cap is removed. Gift amount changes by 10 gold, remembers your last amount, and relation gain scales from the old 375 gold = +30 opinion baseline with balanced diminishing returns above that.
– Peace brush size: QOL settings include a peace treaty brush size slider. Size 1 is vanilla; higher sizes expand peace-demand brushing to neighboring provinces.
– Auto nuke: the nuclear menu can fire a chosen number of nukes at enemy provinces from current wars, sorted globally by highest population first. It uses real nukes and normal war validation.
– Nuke report: after auto-nuking, a report window stays open until you close it and shows estimated population, army, and economy losses.
– Reactor scaling: nuclear reactors make nukes much cheaper and faster to produce, with safety floors so they never become completely free or instant.
COMPATIBILITY:
This is a runtime gameplay/UI mod packaged with a patched game.jar. It may conflict with other Workshop mods that also include game.jar. Only one patched game.jar can be active at a time. For best results, use this without other game.jar mods.
GAME UPDATES:
Steam or a game update may restore vanilla game.jar. If the mod stops working after an update, wait for the updated mod version and double-click Install_QOL_By_Dwekat.bat again.