Settlement Panoramas 🖼️ Heroes of Might and Magic 3 Tribute v3 RELEASE

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Author: QTE

Last revision: 15 May at 16:45 UTC

File size: 96.07 MB

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Vanilla settlement panel, asking the eternal question: "where’s the background?"

🆕 v3 — The Final Patch

🎉 IT’S DONE. ALL OF IT. EVERY SINGLE PROVINCE.

You read that right. 212 out of 212. Not "most." Not "the important ones." All of them. From Lothern’s marble spires to that one frozen rock in Norsca where three goblins live in a cave — every province on the Immortal Empires map now has its own panorama waiting behind the settlement panel.

No more empty panels. No more clicking on Altdorf and Nuln and finding nothing there. Every region tells its own story now — the right landscape, the right architecture, the right number of cities standing exactly where the engine expects them to stand.

What began as "a few culture-themed backgrounds, maybe?" has somehow become a mapped catalogue of every corner of the world — the Old World, the New World, the Southlands, Naggaroth, Lustria, Ulthuan, Norsca, the Dark Lands, Cathay, Kislev, Nehekhara, and a fair share of cursed swamps no sane person would visit. One month. Five thousand cups of coffee. One slightly worse posture. It’s done.

📊 v3 Coverage — Yes, Really 100%
Metric
Done
Total
%
Provinces
212
212
100%

🐎 Horde Faction Support — NEW

Hordes don’t have provinces. That’s kind of their whole thing. For a long time they got a vanilla blank stare every time you clicked on Archaon or Wulfrik or any other gentleman with strong opinions and no fixed address.

Not anymore. Select a horde lord now and the panorama matches their culture — Beastmen get the dark forest, Warriors of Chaos get the storming wastes, Norsca gets glacial fjords, Vampire Coast gets the cursed sea. Even nomads deserve a nice view.

💖 Special Thanks

If you’d like to support future work: https://paypal.me/QTEtv — every bit fuels the next project. Thank you, sincerely.


🖼️ Sample Provinces

Reikland — Altdorf
The capital of the Empire in all its gothic glory. Sigmar would weep. Probably from pride. Possibly from the property taxes.

The Silver Road — Karaz-a-Karak
The Everpeak itself. The ancestral throne. Eight thousand years of grudges, four million tons of stone, and one extremely well-maintained beard somewhere inside.

Yn Edri Eternos — The Oak of Ages (single-settlement province)
The Oak. The Heart of Athel Loren. Older than the Empire, older than the Dwarfs, possibly older than the concept of being annoyed at outsiders.

Hordes — finally on the map (figuratively)

🏰 What This Mod Actually Does

  • Restores the settlement panorama art behind every province panel — that warm, nostalgic feeling when a city feels like a place, and not just a tax-icon with a number next to it.
  • Every faction gets a unique background for every province. No stock art. No copy-paste. The Slann checked the catalogue. They approved. The Slann never approve of anything. This is historic.
  • Every panorama is rendered in a painterly fantasy style, inspired by the legendary town screens of Heroes of Might and Magic III. If you remember entering a Castle, a Tower, or a Rampart for the first time and just staring — yes. That feeling. That’s the target.
  • Each province is painted to fit its actual place on the map — the right number of cities, the right landscape, the right architecture. Altdorf doesn’t borrow Nuln’s skyline. Karaz-a-Karak isn’t Karak Kadrin with a filter. Hexoatl is not Itza. Lahmia is not Khemri. Etc., for two hundred and twelve more entries.

🌟 The Idea That Wouldn’t Let Go

The settlement panorama behind the province panel used to be one of those small details that made a city feel like a place — not just a tax number with a name attached. Somewhere along the way it got lost. And the idea of bringing it back — properly, beautifully, painted by hand — wouldn’t let go.

So here we are. Sigmar wills it.

🙏 Credits & Inspirations
  • Heroes of Might and Magic III (3DO / New World Computing) — for the childhood we will never forget, and the town-screen feeling we’ve been chasing ever since.
  • John Howe and Adrian Smith — for showing us, decade after decade, what fantasy art is supposed to feel like.
  • The Old Ones — for setting the Great Plan in motion. We are merely instruments. Apparently. Don’t ask questions.
  • stephane.f.david — for the original spark and the collaboration that started all of this. The whole project grew out of his work — please check out his mod. Thank you, sincerely.