Alva Gap

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Author: 1ntuce

Last revision: 1 Jun at 09:20 UTC

File size: 36.31 MB

On Steam Workshop

Description:

"Somewhere in Central Europe, Germany."

A mix of rolling, hilly farmland, dense patchy forests, and scattered settlements. Elevation across the region varies between 400 and 800 meters, creating valleys interspersed with elevated ridges and highlands. A main two-lane road cuts through the area, with two intersecting roads crossing it horizontally, while a large power line follows the route of the main road.

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Notice:

Recommended bots: 60 bots(slow pace game-play, i find it comfortable playing like this) 100-200(chaotic, super laggy) recommended using battle plan if you want the bot to play aggressive.

Recommended gamemodes: Battle, Point Match.

Vehicle combat: this map is really good for Vehicle battles.

Vehicles available: all ground vehicle, attack helicopter.

problems:


road not connecting to the ground and vehicle sometimes stuck on the fences. contested spawns does not work sometimes??

Spec ops: infantry spawn and walk close to eachother, can be fix by using HavenM mod

Credits:


i ONLY make models, i DO NOT OWN any of the textures and sounds(i stole it all from google but i will tried credit the one i know)
ambiences: Nature: chribonn, nighttime ambience nj: freesound_community
Day time skybox: Friedrich A. Lohmuller

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Note: My first serious take on making map using Ravenfield tools, that poolroom map DOES NOT count, and i’m surprised by how optimized the map is.

Alr maybe next map am gonna make would be from MTC??(the multicrew tank game from roblox) like muddy fields, sandy place or dustbowl 1&2 or smaller map like Villers Sommeil. btw pls like if u liked the map pls.

leave feedback or suggestion 😀

Tags: Fulda, Fulda Gap, Germany, Coldwar, Cold war