地域增益/Regional Buffs

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Author: ceper

Last revision: 13 Jun, 2022 at 10:51 UTC

File size: 2.49 MB

On Steam Workshop

Description:

For English Patch, the link is here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2822249666

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This mod is a sub-mod of the Regional Recruiting. It works independently and for both AI and player. The buffs update after a new turn.

Main Features:
1. Add the Regional Buff mechanism for the game. When capturing a specific number of cities in a main region, you can gain a powerful factional buff.
2. When counting number of the territories, your vassals’ cities is treated as yours. Hence, please be free to play as Yuan Shao and Liu Biao.
3. In this mod, generally the northern regions will give buffs to the cavalries, while the southern regions give buffs to the infrantries.

Details:
The entire map is divided into 7 main regions (i.e. north, northwest, east, center, southeast, jingchu, and southwest) based roughly on the culture and geography of China. You can check the belongings of the cities on the buff bars. When capturing a specific number of cities in a main region, you can gain a powerful factional buff. The buff has 4 tiers, unlocked when you own 1%, 25%, 50% and 75% of the cities in a main region. Positive buffs is got at tier 2. The tier 4 buff is powerful and useful (but not imba to make you Invincible).

The grey background, green background, green background with blue fonts, and green background with golden fonts represents the tier 1, 2, 3 and 4, respectively.

For the icons, "北" means north, "西" means northwest, “東” means east, "中" means center, "越" means southeast, "楚" means jingchu and ‘蜀’ means southwest.

PS: The five ancient regions don’t show the belonging regions. Their belonging regions are the same as the resource cities in the same province.

Compatibility: It should be compatible with most of the mods.

——————————北方(共27城)/ North (27 cities)————————————
1.默默无闻(0-6) / Tier 1
无 / no effect

2.声名鹊起(7-13) / Tier 2
所有骑兵冲锋加成+5% / Charge bonus for all cavalries +5%

3.威震胡虏(14-19)/ Tier 3
所有骑兵冲锋加成+10% / Charge bonus for all cavalries +10%
所有部队疲劳抗性+15% / Fatigue resistance for all units +15%

4.统御燕赵(>19)/ Tier 4
所有骑兵冲锋加成+25% / Charge bonus for all cavalries +25%
所有部队疲劳抗性+25% / Fatigue resistance for all units +25%
所有骑兵质量+20% / mass of all cavalries +20%

——————————西北(共29城)/ Northwest (29 cites)————————————
1.默默无闻(0-6)/ Tier 1
无 / no effect

2.声名鹊起(7-14)/ Tier 2
所有骑兵冲锋加成+5% / Charge bonus for all cavalries +5%

3.龙城飞将(15-21) / Tier 3
所有骑兵冲锋加成+10% / Charge bonus for all cavalries +10%
所有骑兵冲锋冲锋速度+10 / Charge speed for all cavalries +10

4.雄踞关外(>21) / Tier 4
所有骑兵冲锋加成+25% / Charge bonus for all cavalries +25%
所有骑兵冲锋冲锋速度+25 / Charge speed for all cavalries +25
所有骑兵冲锋速度+25% / Speed for all cavalries +25%

——————————东部(共23城)/ east (23 cites)————————————
1.默默无闻(0-5)/ Tier 1
无 / no effect

2.声名鹊起(6-11)/ Tier 2
所有远程杀伤+10% / Missile damage for all units +10%

3.泗水诸侯(12-16) / Tier 3
所有远程杀伤+10% / Missile damage for all units +10%
所有远程破甲杀伤+10% / Missile ap damage for all units +10%

4.功越齐桓(>16) / Tier 4
所有远程杀伤+25% / Missile damage for all units +25%
所有远程破甲杀伤+25% / Missile ap damage for all units +25%
所有部队弹药+20% / Ammo for all units +20%
所有部队射程+15% / Range for all ranged units +15%

——————————中原(共22城)/ center (22 cites)————————————
1.默默无闻(0-5)/ Tier 1
无 / no effect

2.声名鹊起(6-10)/ Tier 2
所有部队士气+4 / Morale for all units +4

3.名扬四方(11-16) / Tier 3
所有部队士气+4 / Morale for all units +4
所有地区公共秩序+4 / Public order for all provinces +4
所有部队部员+5% / Replenishment for all units +5%

4.一统中原(>16) / Tier 4
所有部队士气+8 / Morale for all units +8
所有地区公共秩序+8 / Public order for all provinces +8
所有部队部员+10% / Replenishment for all units +10%
所有地区粮食+30% / Food production for all provinces +30%
所有部队远程格挡概率+25% / Missile block chance for all units +25%

——————————东南(共37城)/ southeast (37 cites)————————————
1.默默无闻(0-8)/ Tier 1
无 / no effect

2.声名鹊起(9-18)/ Tier 2
近战步兵冲锋加成+10% / Charge bonus for all metal units +10%

3.东南:割据群山(19-27) / Tier 3
近战步兵冲锋加成+10% / Charge bonus for all metal units +10%
所有部队移速+8% / Speed for all units +8%

4.东南:百越之主(>27) / Tier 4
近战步兵冲锋加成+32% / Charge bonus for all metal units +32%
所有部队移速+15% / Speed for all units +15%
所有部队近战伤害+20% / Melee damage for all units +20%
所有部队近战破甲伤害+15% / Melee ap damage for all units +15%

——————————荆楚(共23城)/ jingchu (23 cites)————————————
1.默默无闻(0-5)/ Tier 1
无 / no effect

2.声名鹊起(6-11)/ Tier 2
所有部队护甲+5 / Armor for all units +5

3.气蒸云梦(12-16) / Tier 3
所有部队近战防御+5 / Melee defense for all units +5
所有部队护甲+5 / Armor for all units +5

4.荆楚:问鼎中原(>16) / Tier 4
所有部队近战防御+10 / Armor for all units +10
所有部队护甲+10 / Armor for all units +10
所有部队近战破甲伤害+20% / Melee ap damage for all units +20%
所有部队近战攻击间隔-20%(无其他加成时等效于加25%攻速)/ Attack Interval for all units -20%

——————————西南(共33城)/ southwest (23 cites)————————————
1.默默无闻(0-7)/ Tier 1
无 / no effect

2.声名鹊起(8-16)/ Tier 2
所有部队疲劳抗性+15% / Fatigue resistance for all units +15%

3.巴蜀闻名(17-24) / Tier 3
所有部队疲劳抗性+15% / Fatigue resistance for all units +25%
所有部队冲锋加成+20(绝对值,非百分比) / Charge bonus for all unit +20 (absolute value , not percentage)

4.南境之主(>24) / Tier 4
所有部队疲劳抗性+25% / Fatigue resistance for all units +15%
所有部队近战伤害+15 / Melee damage +15 (absolute value , not percentage)
所有部队冲锋加成+40(绝对值,非百分比) / Charge bonus for all unit +40 (absolute value , not percentage)