AI只能通过港口渡口下河下海 must use a port to sail.pack

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Author: 青玉化尘沙

Last revision: 4 Aug, 2025 at 11:57 UTC

File size: 449.76 KB

On Steam Workshop

Description:

2026年2月24日说明:本版本并不是完美版本,完美版本在我的大mod,烽火兵劫的AI模组里。

只限制Ai,玩家能随时找地方下河,不过会扣掉大量行动力,比AI走渡口快不了多少。

原版游戏里的长江黄河像家门口的马路,抬脚就能跨过,河岸边的城镇老是被突然偷袭,军队下河下海的时候随时变成赛博小船,这很不合理也很破坏沉浸感,使用本mod后军队只能通过渡口和港口下河下海,上岸只能在浅滩和港口渡口,而且上岸必然消耗掉大量行动力。
ai和玩家都生效,无需新档
其他mod只要没有修改过河里海里的航行功能就不冲突。
我已经说明了冲突点,我不可能去玩所有的大修mod,所以兼容性需要你们自己测试。

配套mod,强行军削弱20%+己方领地内移动距离增加10%是必须要的:
https://steamcommunity.com/sharedfiles/filedetails/?id=3491036990

6月2日更新:再次更新,之前版本没有港口的势力容易过不了河,队伍一多会在渡口卡住,现在放宽了判定,渡口以及渡口附近都可以下河了。

同时推荐我另外一个mod,扎营状态时能给低级将领自动增加经验:https://steamcommunity.com/sharedfiles/filedetails/?id=3483605825

Original Game Issue:
In the base game, rivers like the Yangtze and Yellow River are as easy to step over as a street in front of your house. Towns along riverbanks often get ambushed out of nowhere, and armies instantly turn into tiny toy boats when entering rivers or seas—this feels unrealistic and breaks immersion.

Mod Solution:
With this mod, armies can only enter rivers or seas via ferry points or ports, and can only disembark at shallows, ports, or ferry points. Disembarking always consumes all movement points for that turn, preventing surprise attacks on riverside settlements.
→ Applies to both AI and players. No new save required.

Compatibility:
Compatible with other mods unless they modify river/sea navigation mechanics.
⚠️ Since I cannot test all major overhauls, please test compatibility yourself.

June 2 Update:
Relaxed restrictions: Armies can now enter rivers near ferry points (not just directly on them), reducing traffic jams at crossings—especially for factions without ports.

Also recommend my other mod:
Auto-grants XP to low-level generals while encamped.
https://steamcommunity.com/sharedfiles/filedetails/?id=3483605825