Oblivion Lost experimental lighting
WHAT IS OBLIVION LOST
Before S.T.A.L.K.E.R.: Shadow of Chernobyl, there was prototype S.T.A.L.K.E.R.: Oblivion Lost. Then it was renamed. The game had a red color scheme. Many players consider it "that S.T.A.L.K.E.R. that was supposed to come out."
This mod restores the old render for S.T.A.L.K.E.R. 2, which was originally featured in the trailers. So, to some extent, it’s also Oblivion Lost, but for S.T.A.L.K.E.R. 2. So it’s a double reference.

This version is in super-duper early Alpha.
The mod activates the lighting that was likely used in all Stalker 2 screenshots during its development.
The game now resembles Oblivion Lost in its atmosphere.



What does it give?
– A huge boost to shadows everywhere
– Cloudy weather works completely differently
Use command in your Engine.ini
r.SkylightIntensityMultiplier 5 – if you have too dark shadows ( or choose number that suits you)
USE BRIGHTNESS TO 9-10%!!!
VANILLA
BUILD
NOT COMPATIBLE WITH OTHER WEATHER MODS

If you liked my work and want to say thank you, you can buy me a coffee :3 + you will have access to my HDR mod, with which the screenshots were taken and my personal story of how I rode a bicycle to the real Chornobyl zone /ᐠ。‸。ᐟ
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