Always Sunny Day

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Author: Angie

Last revision: 15 Jan, 2019 at 04:22 UTC

File size: 92.16 KB

On Steam Workshop

Description:

English introduction is translated by Google.O(∩_∩)O~~
Once the weather is raining, my game screen is only 12FPS.
what a pity.
So I made this mod to adjust the probability of the weather in the biome. Applicable biome contains 3 maps of the original and ACE’s current maps: temperate, deserts, arctic and highlands.
Always Sunny is the name I started to write this mod. Actually includes sunny, cloudy, windy, snowy sunny days and lucky days. (How can there be no snow in winter?)
The probability should be balanced with the original as much as possible, just removing the rainy, snowy, and foggy days with more particle effects.
If you feel that there is no effect after you subscribe, you can try to open a new file.
Have a nice day.~
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一遇到下雨天,我的游戏画面就只有12帧。
真是个悲伤的故事。
所以我用这个mod调整了生物区系的天气发生的概率。适用的于原版的黑漠泽森林、帕莱姆沙漠、瓦尔基苔原,和ACE目前有的白石高原。
永远晴天是准备写这个mod的时候起的名字。实际包括晴天、阴天、大风天、雪晴和幸运日。(冬天怎么可以没有雪)
天气具体概率尽量与原版保持平衡,仅仅是去掉了有更多粒子效果的雨天、雪天、大雾天。
如果订阅了觉得没有效果,可以试试开新档。
祝大家天天好天气啦~