Atar Xenotype – CE Compatibility Patch

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Author: WOWGAG

Last revision: 29 May at 13:54 UTC

File size: 1.21 MB

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Description:

Now you can enjoy Atar Xenotype with Combat Extended!

This Mod makes all Atar weapons, armor, races, turrets, and incidents compatible with Combat Extended (CE).
All ammunition can be crafted at the Flame Workbench.

This patch still needs extensive testing for bugs and balance.
Volcanoids, especially directly cultivated ones, are likely to have errors.
Balance is also very rough for now, so some values may feel off.

Bug reports and suggestions are welcome.

* Languages: English, Italian, Japanese, Chinese Simplified, Russian, Ukrainian (Korean labels are inherited from the base Atar mod).

[Updates]

Update 1
– Adjusted the balance of melee weapons, Vulcanoid (Obsidian) armor, and various ammo types.

Update 2
– Added unique effects such as Volcano Hediff and Obsidian armor.
– Fixed missing mech armor settings for Vulcanoid and Obsidian.

Update 3
– Reduced ammo weight and bulk.
– Added the Atar Volcano Rounds research project. Once completed, it unlocks the crafting of Volcano rounds.

Update 4
– Performed optimization work.
– Fixed an issue that caused some Vulcanoids to not function properly.

Update 5
– Fixed the missing mech armor settings for Vulcanoid and Obsidian.
Obsidian units are now significantly stronger, so be sure to come prepared with flame weapons.

Update 6
– Fixed a CE compatibility issue with the Javelin Pack.
– Fixed issues with Volcano energy weapons.
– Fixed an issue where the arcing Hell Cannon behaved differently from the original mod.

Update 7
– Added weapon ammunition to the custom scenario.

Update 8
– Adjusted the behavior of the two Zoniac high flare Singijeon Hwacha variants and the Kangseuppod Singijeon Hwacha.
They now travel toward their targets faster and at a lower trajectory than before.

Update 9
– Overall armor values have been increased to better align with CE balance.
– Carry weight and bulk allowances have been added to higher-tier armor.

Update 10
– Rebalanced melee weapons to better align with CE standards.
– Buffed the fire rate of the Zoniac low flare Singijeon Hwacha.
– Fixed several minor bugs.

[Load Order]
This patch must load AFTER:
– Combat Extended
– Atar Xenotype

[Compatibility]
Designed for RimWorld 1.6 + Combat Extended 1.6.
Atar Xenotype mod (workshop ID 3124565470) is required.

[Credits]
Atar Xenotype is created by septentrion.
This patch is a community contribution and is not affiliated with the original Atar mod author.
Combat Extended is maintained by the CE Team.

[AI Disclosure]
AI assistance was used for code writing only.
Final review, debugging, and testing were done manually.
No AI-generated visual assets are included.

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HarmonySteam Workshop
Combat ExtendedSteam Workshop
Atar XenotypeSteam Workshop