Urban Combat Expanded – Royalty Expansion

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Author: TechnoFox

Last revision: 23 May at 21:43 UTC

File size: 3.56 MB

On Steam Workshop

Description:

Have you been like me and raided your local faction’s settlement, and wanted more than a few shacks in an open field? Wanted to get up close in personal in some urban combat? Than this mod is for you.

Features:

– Empire Faction now spawn in large kingdoms with handmade buildings.

– Buildings are barricaded meaning you have to blow open or pry open the doors with the pry barricade function.

– Several variations of buildings so no raid is the same.

Updates:

….

Frequently Asked Questions

Incompatible Mods?

The same as Urban Combat Framework, but basically anything that plays with base gen might be an issue. Additionally CAI-5000 is a confirmed incompatibility with its dig out function enabled.

Does this work with Vanilla Base Gen Expanded?

Yes, if you want to turn on VBGE, go to mod options > vanilla expanded framework > togglable patches.

Does this work with Vanilla Factions – Empire / Deserters?

Preliminary testing I can say yes, I didn’t really test too heavy with all the functions the VF – Empire provides, but considering my mostly touches settlement gen like VBGE I can’t see it being an issue.

Will this work without the Royalty DLC?

No.

How do I edit my factions?

Mods like Total Control – A Rimsential Mod, is what I personally use for editing factions. But most faction editing mods should function fine with UCF mods.

Will this work on other factions?

No, this is in due part as I will be releasing progressive expansions to add onto not only the buildings of this factions, but the others as well.

Where do I find silly sticks and wall charges??

They are a utility item made at the machining bench after you unlock mortars.

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Royalty
Required items:

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Urban Combat Framework 1.6Steam Workshop