Left 4 Dead 2 Common Infected Sounds

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Author: SleepyNotDead

Last revision: 11 Dec, 2022 at 10:38 UTC

File size: 567.17 MB

On Steam Workshop

Description:

Replaces the vanilla moans and groans from the zombies with the snarls and growls of the infected from Left 4 Dead 2.

This is my first mod on the workshop so please let me know if anything is broken or not working.

Due to how sound replacement mods are currently handled in PZ subscribing itself will do nothing, what you need to do is subscribe, then go to Steam/steamapps/workshop/content/108600 and look for file 2898802829, go into the mods/Common Infected sounds/media/sound/banks/Desktop inside Desktop will be a file called ZomboidSound.bank

Copy or extract that file then go into Project Zomboid’s local files by right clicking the game in your library.
go to media/sound/banks/Desktop and replace the existing ZomboidSound.bank file with the new one from the mod.

After that everything should be good to go.

Intended to be used with sprinters.

Recommended to be used with these mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=2338446393 – Infected Styled Zeds
Replaces the textures of the zombies to look more like living enraged infected rather than undead zombies.
Similar to the film 28 Days Later in appearance.

https://steamcommunity.com/sharedfiles/filedetails/?id=2872586942 – Vaulting Zombies
Makes it so that infected can vault over things like the player can, no longer making fences and windows the ultimate weapon against sprinters.

https://steamcommunity.com/sharedfiles/filedetails/?id=2714850307 – HordeNight
Adds a configurable horde night event. included in this mod’s sound folder is new sound effects to replace the weird groan sound effect when the events begin with the incoming megamob sound effect from Left 4 Dead 2!

https://steamcommunity.com/sharedfiles/filedetails/?id=2553733512 – TurningTime
Adds two new special infected variants, the Nemesis is currently a bit broken but can easily be fixed if you go into the mods file and open the file "SFTurnLoadZombies" and go to the SFTurn.UpdateZombie function and replace "zombie:DoZombieStats()" to "–zombie:DoZombieStats()" This should fix the problem.
Also included in this mod’s sound folder is a new replacement for the Banshee scream, taken from Left 4 Dead 2.

Workshop ID: 2898802829
Mod ID: commoninfectedsounds